Genes allow players to gain bonuses in different things such as combat or crafting. Everyone starts with 5 genes, and can buy up to 15 genes in total. Genes can be managed in the F1 menu.
Genes can be purchased from the "GeneTech" NPC at the hospital. You can also reset your genes for $5,000 and choose new genes to invest your gene points in.
This is the NPC you should be looking for at the hospital to handle buying/resetting your genes.
This is the genetics menu that can be located in-game using F1 > Genetics. By clicking the + you will add one of your genes into a certain level.
|Regeneration||Health regenerates at a faster rate|
|Perception||Required for crafting certain items|
|Influence||Organisation experience gains are increased|
|Intelligence||Required for crafting certain items|
|Strength||Damage caused by punching is increased, and is also required for crafting certain items.|
|Dexterity||Stamina regenerates at a faster rate, damage caused from falling is reduced, and is also required for crafting certain items|
Different drugs can have a temporary positive or negative effect on your genes. Overdosing on drugs will remove any positive effects.
|Alcohol||Increased influence and dexterity|
|Cocaine||Increased intelligence and reduced influence|
|Magic Mushrooms||Increased dexterity and reduced strength|
|Marijuana||Increased perception and reduced intelligence|
|Meth||Increased strength and reduced perception|
|Painkillers||Increased regeneration (although reduced when nearing an overdose)|