Medic

This guide aims to show you the basic principles of becoming and performing duties as a Medic.

!paralakehospital

Becoming a Paramedic

You will find the Hospital on Main Street, right next to the intersection, or opposite the Bank. Talk to the NPC inside to take a short exam, which you can answer by reading the rules and laws surrounding Paramedics. If you fail, you will be able to re-take the test after 1 hour has passed. If you pass, you can now play as a Paramedic if a slot is available.


Tools & Equipment

Tool Name Reward Function
First Aid Kit First Aid Kit XP Use this item to treat players. The areas in need of treatment will be denoted by yellow, orange or red dots on the player's body. Left click on injured areas to treat them.
Defibrilators Defibrillators XP, $500 Use this item to resuscitate unconscious individuals. Right click will charge your defibrillators, left click to shock. Four charges are typically necessary to shock unconscious players successfully.
DNA Scanner DNA Scanner XP Left clicking unconscious or deceased players will bring up the DNA Scanner window. This will tell you all available information on how a player died or was knocked unconscious. Remember to press the "Upload DNA" button to save DNA records to the Police database.
Body Remover Body Remover XP, $250 To use this item, you must first drag bodies to your Brute Ford F450. To drag, right click a limb of a ragdoll and walk slowly to your ambulance. Running or sprinting will cancel this action, so will right clicking again.
Fire Department Broadcast (Megaphone) EMS Broadcast N/A Use this to inform the public to stay clear of accidents or hazards.
DNA Sampling

newDNAview

DNA Samples can be taken to aide the Police in their investigations. They must be taken in order to receive payment from removing bodies with an ambulance. Don't forget that DNA samples can change if an unconscious victim dies after the first upload. Make sure to follow-up and press the upload button again.


Vehicles

Car Name Description
Prius First Responder Toyota Prius The Prius is a designated first-responder and has a top speed of 72 mph (116 kmh). It has the benefit of permitted city-wide patrol, which means response times are faster; however, it cannot remove dead bodies.
Audi RS4 First Responder Audi RS4 Avant The Audi RS4 Avant is a designated first-responder. It has the benefit of permitted city-wide patrol, which means response times are faster; however, it cannot remove dead bodies. This car is unlocked at the rank of Specialist Paramedic
newAmb (flipped) Ford F450 The F450 is designed to clear up deceased bodies and has a top speed of 65 mph (105 kmh). This vehicle must be stationed until called out, therefore cannot patrol like the Prius.

Controls

Key Function
SHIFT Emergency Lights
Q Toggle Siren
C With activated sirens, air horn/phaser sirens.
ALT Hold with sirens on to change siren
F3 'Police' computer
B Government radio
N Unit/Incident radio
Hold H Mute radio channels
Fists + E Take a ragdoll's pulse

Ranks

Rank Name Description
Junior Paramedic Junior Paramedic This is the entry-level Paramedic rank.
Paramedic Paramedic DNA scanners are slightly faster and revived persons' HP is slightly higher than at the last rank.
Senior Paramedic Senior Paramedic Unlocks the EMS Broadcast feature. DNA scanners are slightly faster and revived persons' HP is slightly higher than at the last rank.
Advanced Paramedic Advanced Paramedic Defibrillators are twice as effective. DNA scanners are slightly faster and revived persons' HP is slightly higher than at the last rank.
Specialist Paramedic Specialist Paramedic Unlocks the Audi RS4 Avant First Responder and more accurate pulse reading. DNA scanners are slightly faster and revived persons' HP is slightly higher than at the last rank.
Paramedic Practitioner Paramedic Practitioner DNA scanners are slightly faster and revived persons' HP is slightly higher than at the last rank.
Paramedic Supervisor Paramedic Supervisor Defibrillators are three times as effective. DNA scanners are slightly faster and revived persons' HP is slightly higher than at the last rank. Paramedic Supervisors are equal to Chiefs in DNA scan time, defibrillator effectiveness and patient HP.
Assistant Chief Paramedic Assistant Chief Paramedic The Assistant Chief Paramedic rank is the first Chief rank. Paramedics who have reached the third highest total experience are awarded this rank, as well as a black uniform and one stripe.
Deputy Chief Paramedic Deputy Chief Paramedic The Deputy Chief Paramedic rank is the second Chief rank. Paramedics who have reached the second highest total experience are awarded this rank, as well as a black uniform and two stripes.
Chief Paramedic Chief Paramedic The Chief Paramedic rank is the highest Chief rank. Paramedics who have reached the highest total experience are awarded this rank, as well as a black uniform and three stripes.

In addition to the information listed above, each Paramedic rank earns a higher salary than the last. Rank names above Specialist Paramedic also appear in a different colour in chat and above the player's head.

Leveling

Using each of the items listed in the Equipment section will grant experience. Putting points into the influence gene will increase the amount of experience gained from performing these tasks.

Additional modifiers are applied by the Basic and Advanced Training policies set by the Mayor.

Responding to incidents


The incidents listed below are ordered by highest to lowest priority.

Incident Response Description
Unconscious Person Code 3 - Lights and Sirens Responding to incidents to treat unconscious individuals is time-sensitive. Paramedics are authorised to use lights and sirens and break traffic laws within reason. Paramedics may never, for any reason, drive on the wrong side of the highway. Always prioritise unconscious patients over deceased individuals.
Active Shooting Code 3 - Lights and Sirens When responding to shootouts, Paramedics must always wait a reasonable distance away to avoid risking their own lives. Paramedics must wait for the Police to clear the scene before approaching to treat patients.
Bleeding Person Code 3 - Lights and Sirens Responding to incidents to treat individuals who are in imminent danger of bleeding out is time-sensitive. Paramedics are authorised to use lights and sirens and break traffic laws within reason. Paramedics may never, for any reason, drive on the wrong side of the highway. Always prioritise unconscious patients over deceased individuals.
Broken Legs/Low HP Code 2 - No Lights or Sirens Responding to incidents to treat non-life-threatening wounds is not time-sensitive. Paramedics are typically not permitted to break traffic laws when responding to patients who are low on health or have broken legs and are not bleeding.
Deceased Person/Body cleanup Code 2 - No Lights or Sirens Cleaning up deceased individuals is not time-sensitive. Paramedics are typically not permitted to break traffic laws when responding to a call for body cleanup.
Taking a Pulse

Always prioritise patients with the weakest pulse first. Your objective is to treat as many patients as possible, and not to prioritise Officers.

Approximate time until death Measured Pulse
<5 minutes Strong
<4 minutes Good
<3 minutes Mild
<2 minutes Weak
<1 minute Very Weak
<30 seconds Almost no pulse
<10 seconds Still warm, no pulse
0 seconds Dead

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Version: 8


Created On: May 4, 2020, 10:16 p.m.

Created By: rogue

Authors: rogue, Collier

Views: 58k


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